Category: Boo!

Countdown Day 6 – Livin’ on a prayer indeed

26 October, 2009 (11:50) | Development Blog

Hey All, So where we at?  We have a fully modelled level (requiring texturing) we have a recorded music track (currently mixing) we have a absolute truckload of assets (requiring placement) and a folder full of sound effects (requiring mixing) Oh, and we had a simple AI implemented and the full one is being worked [...]

Playtesting and Bug Fixing

21 October, 2009 (11:15) | Boo!

Hey Guys, Boo’s due date is next weekend and as such we’re going to be doing a very short bout of playtesting and bug fixing.  This is planned to start on Monday the 26th of and finish Thursday the 29th of October.  These will only find the most obvious flaws and isn’t made for really [...]

Boo! Development Blog Wk1

22 July, 2009 (17:26) | Boo!, Development Blog

Ideas are nothing special, ideas are cheap and worthless and found littering the streets, in your kitchen and even lining your bed.  However what happens to turn those ideas into products is interesting, amazing, time consuming and boring all at the same time.  If you have been involved in any project from building shelves for [...]